local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 111101195
L1_1 = {}
L2_1 = {}
L3_1 = 195001
L4_1 = 195002
L5_1 = 195003
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.order = L2_1
L1_1.region_Enter = 195004
L1_1.region_Leave = 195005
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 195001
L3_1.gadget_id = 70800043
L4_1 = {}
L4_1.x = 2270.975
L4_1.y = 240.953
L4_1.z = -1356.216
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 195002
L4_1.gadget_id = 70800043
L5_1 = {}
L5_1.x = 2258.726
L5_1.y = 239.94
L5_1.z = -1355.753
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 195003
L5_1.gadget_id = 70800043
L6_1 = {}
L6_1.x = 2260.609
L6_1.y = 239.819
L6_1.z = -1342.24
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 195004
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 15
L4_1 = {}
L4_1.x = 2262.51
L4_1.y = 239.662
L4_1.z = -1349.66
L3_1.pos = L4_1
L4_1 = {}
L4_1.config_id = 195005
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 20
L5_1 = {}
L5_1.x = 2262.51
L5_1.y = 239.662
L5_1.z = -1349.66
L4_1.pos = L5_1
L2_1[1] = L3_1
L2_1[2] = L4_1
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 195004
L6_1 = 195005
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
L2_1 = require
L3_1 = "V2_2/Ayesha"
L2_1(L3_1)
